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This site will live on. The Bolt Peters team joined Facebook in 2012. It was a research and design firm specializing in remote usability. Founded in 2002, we completed 238 projects, 24 talks, 18 articles, 11 events, 1 book, 19 weird videos, and 1 app. Ethnio is Now a Separate Company.
Computer Vision and Robotics Research Laboratory - UCSD. Events, Seminars and Visitors.
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The apps, books, movies, music, TV shows, and art are inspiring our some of the most creative people in business this month. The struggles and triumphs of prominent women in leadership positions. The major tech ecosystems that battle for our attention and dollars. Our annual guide to the businesses that matter the most. Leaders who are shaping the future of business in creative ways. Celebrating the best ideas in business.
Computer vision guy and CEO of Mapillary.
10th EAI International Conference on Pervasive Computing Technologies for Healthcare. May 16 19, 2016. Call for Exhibits and Demos. 10th EAI International Conference on Pervasive Computing Technologies for Healthcare. The event is endorsed by the.
Articles about Ubicomp, HCI and Embedded Systems. Scouting your Health with Scanadu. A while ago, I posted about the XPrize being offered for the development of a Tricorder-like health-tracking device. In the last few weeks, one promising entrant, the Scanadu Scout, has . Today I read a great article on Make by Gregory Hill about the differences between a magical and a hackable system. On a complete system like a computer with full-blown . Lean Startup is essentially applyin.
We are a multidisciplinary research group exploring the potential for ubiquitous computing technologies to improve daily life. We draw our expertise from the areas of Cognitive Science, Human-Computer Interaction, Communication, Computer Science, Psychology, Sociology, and Visual Arts. We invent, build, deploy, and assess novel technologies and applications with the goal of understanding how they mold human experience.
Videos of Me Talking About Stuff. Want to work with me? I am the McDonnell Family Professor of Engineering Education at Tufts University. Where I am an assistant professor in the departments of Computer Science. And a member of the Center for Engineering Education and Outreach. I am also the scholar in residence for Lewis Hall. My research group, the Laboratory for Playful Computation. Focuses on the design of playful.
We call our new approach Blended Interaction. After the exhibition has closed in Konstanz it has now reopened in th.
Best Journal Paper Award on the IEEE VR 2018. The paper was written in collaboration with Thomas Waltemate and Mario Botsch from the Bielefeld University. HCI Group Presents 1 Journal, 4 Conference and 1 SEARIS Paper and 4 Posters at the IEEE VR 2018 in Reutlingen. German-Japanese Spring School on Human Factors 2018.
The Human Communication and Interaction Research Group www. Skip to Profile navigation group. Skip to Research navigation group. Skip to Technologies navigation group. Human Communication and Interaction Research Group. Is made up by professors, researchers and students of the Department of Computing. Of the University of Oviedo.
The Human-Computer Interaction Lab is a research facility in the Department of Computer Science at the University of Saskatchewan. We carry out research in computer-supported cooperation, next-generation interfaces, computer games, affective computing, surface computing, and information visualization. Sports video games should be inherently competitive, but they fall short in providing true competition for the players.
University of Waterloo Human Computer Interaction. Our current research spans areas such as gesture-based interaction, surface computing, citizen science, crowdsourcing, software learning systems, mobile interaction, gaming, and intelligent software systems.